MiniMax M3 428B · Performance per Dollar

MiniMax M3 428B — GB300 NVL72 vs H200 Performance per Dollar

Cost per million tokens of GB300 NVL72 (NVIDIA Blackwell) versus H200 (NVIDIA Hopper) on MiniMax M3 428B. Owning-hyperscaler TCO normalized by output tokens — performance per dollar across LLM workloads. Pick the more cost-efficient SKU at every target interactivity level. Use the chart controls below to switch sequences, precisions, and metrics — same interactions as the main inference chart.

Push MiniMax M3 428B to 39 tok/s/user and GB300 NVL72 lands at $0.37 per million tokens against H200's $0.30 — H200 pulls ahead by 23%.

GB300 NVL72: $1.50 per million tokens. H200: $0.54. Both at 73 tok/s/user on MiniMax M3 428B, with H200 180% cheaper.

Toward the upper edge of the 5–142 tok/s/user interactivity band — at 108 tok/s/user — GB300 NVL72 runs $3.70 per million tokens on MiniMax M3 428B while H200 runs $0.82. H200 is the cheaper choice by 352%. (Numbers reflect the default 1k/1k · fp8 selection for this URL — table and chart below update if you change sequence, precision, or model in the controls.)

GPU pricing (owning hyperscaler): GB300 NVL72 $2.65/GPU/hr · H200 $1.41/GPU/hr. Source: SemiAnalysis Market August 2025 Pricing Surveys & AI Cloud TCO Model.

View full latency + throughput comparison →

MiniMax M3 428B: GB300 NVL72 versus H200 cost per million tokens at matched interactivity levels
GB300 NVL72 versus H200 cost per million tokens for this comparison's canonical default workload. Lower cost indicates better performance per dollar.
Interpolated from real benchmark data. Edit target interactivity values below to compare at different operating points.
Metric
Interactivity (tok/s/user)
Interactivity (tok/s/user)
Interactivity (tok/s/user)
Dollar per Million Tokens
GB300 NVL72:$0.371H200:$0.303
GB300 NVL72:$1.505H200:$0.537
GB300 NVL72:$3.696H200:$0.819
Concurrency
GB300 NVL72:~287H200:~73
GB300 NVL72:~24H200:~21
GB300 NVL72:~5H200:~10

Inference Performance

Inference performance metrics across different models, hardware configurations, and serving parameters.