MiniMax M2.5/M2.7 · Performance per Dollar

MiniMax M2.5/M2.7 — H200 vs MI325X Performance per Dollar

Cost per million tokens of H200 (NVIDIA Hopper) versus MI325X (AMD CDNA 3) on MiniMax M2.5/M2.7. Owning-hyperscaler TCO normalized by output tokens — performance per dollar across LLM workloads. Pick the more cost-efficient SKU at every target interactivity level. Use the chart controls below to switch sequences, precisions, and metrics — same interactions as the main inference chart.

Near the low end of the 27–104 tok/s/user interactivity band — at 46 tok/s/user — H200 runs $0.28 per million tokens on MiniMax M2.5/M2.7 while MI325X runs $0.22. MI325X is the cheaper choice by 29%.

On MiniMax M2.5/M2.7 at 65 tok/s/user, the per-million math comes out to $0.56 for H200 and $0.48 for MI325X; MI325X delivers 16% more output per dollar.

At 85 tok/s/user on MiniMax M2.5/M2.7, H200 costs $0.87 per million tokens; MI325X costs $1.09. H200 is 26% more cost-efficient at this operating point. (Numbers reflect the default 1k/1k · fp8 selection for this URL — table and chart below update if you change sequence, precision, or model in the controls.)

GPU pricing (owning hyperscaler): H200 $1.41/GPU/hr · MI325X $1.28/GPU/hr. Source: SemiAnalysis Market August 2025 Pricing Surveys & AI Cloud TCO Model.

View full latency + throughput comparison →

MiniMax M2.5/M2.7: H200 versus MI325X cost per million tokens at matched interactivity levels
H200 versus MI325X cost per million tokens for this comparison's canonical default workload. Lower cost indicates better performance per dollar.
Interpolated from real benchmark data. Edit target interactivity values below to compare at different operating points.
Metric
Interactivity (tok/s/user)
Interactivity (tok/s/user)
Interactivity (tok/s/user)
Dollar per Million Tokens
H200:$0.281MI325X:$0.217
H200:$0.556MI325X:$0.479
H200:$0.868MI325X:$1.094
Concurrency
H200:~64MI325X:~147
H200:~51MI325X:~38
H200:~15MI325X:~16

Inference Performance

Inference performance metrics across different models, hardware configurations, and serving parameters.